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Kristophe
Obi-Wan Kermobi
Joined: 26 Apr 2004
Posts: 4
Location: The Outer Banks of NC, USA |
Neverwinter Vault: New "True Deformable CLoaks" &a |
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Mount up...it's time to trot on over to the <a href="http://nwvault.ign.com/index2.shtml" target="_blank">Neverwinter Vault</a> and check out today's hottest mod for Neverwinter Nights - "True Deformable Cloaks" by "Heed"...
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<br><blockquote><em>From day one players have been crying out for cloaks to wear. While the community has created some excellent systems, their main problems were that they did not deform or weren't animated, so the cloaks had a stiff appearance especially when doing things like sitting, praying and the like. Well Heed has overcome those problems with True Deformable Cloaks! If you've seen the movie then I don't have to tell you they look great and are based on BioWare's robe system. Well the wait is over, and Heed has released the hakpak for you to download! With several hundred hours of work invested, we'd like to thank Heed for his efforts and hope the community enjoys them.</em></blockquote>
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<br>And while we're at the "Vault"...don't forget to check out all the other "goodies" that the vault is famous for... |
Tue Jun 08, 2004 3:01 pm |
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Guest
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I just wonder how could we live up to now without it. No true RPG can be without deformable cloaks. Fortunately, now the Dark Ages are finally OVER...
Sorry, I could not help myself to write this nasty remark ... RPGs should be about something different than graphic niceties like this.
Mirek |
Tue Jun 08, 2004 3:06 pm |
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Guest
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quote: Originally posted by Anonymous
I just wonder how could we live up to now without it. No true RPG can be without deformable cloaks. Fortunately, now the Dark Ages are finally OVER...
Sorry, I could not help myself to write this nasty remark ... RPGs should be about something different than graphic niceties like this.
Mirek
RPGs are also about identification with your character.
And if i have to run around with a freakin robe of wooden linen, it won´t help much in that direction. |
Tue Jun 08, 2004 4:30 pm |
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