RPGDot Network    
   

 
 
Anarchy Online: Shadowlands
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
How do I rest in the swamp
  View previous topic :: View next topic
RPGDot Forums > Wizardry 8

Author Thread
Will
Head Merchant
Head Merchant




Joined: 11 May 2002
Posts: 60
How do I rest in the swamp
   

The battles are not tough but it seems impossible to rest. Are safe places or is fight for every inch I move. The battles really are not only boring but pointless. I will lose only because my mage and priest are completely out of spell points
Post Sun May 19, 2002 1:54 pm
 View user's profile
Val
Risen From Ashes
Risen From Ashes




Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA
   

You can rest in Crock's house. Or, I found the log where you get the blue feather to be a good place as well.
_________________
Freeeeeeedom! Thank heavens it's summer!
What do I have to show for my hard work? A piece of paper! Wee!
=Guardian, Moderator, UltimaDot Newshound=
Post Sun May 19, 2002 2:03 pm
 View user's profile
dteowner
Shoegazer
Shoegazer




Joined: 21 Mar 2002
Posts: 7570
Location: Third Hero of Erathia
   

If you're just getting started on the swamp (coming from Trynton), Crock and the tree might take some fights to get to. As a closer (but not as safe)alternative, there's a cove just north of the southwest corner of the map (by the tar pits). Wedge yourself into a corner and sleep away. If you have the shadow hound spell, use it first. You might be rudely awakened, but it's one of the few places in the swamp you can get favorable terrain.
_________________
=Proud Member of the Non-Flamers Guild=
=Benevolent Dictator, X2/X3 and Morrowind/Oblivion Forums=
Sorry. No pearls of wisdom in this oyster.
RIP Red Wings How 'Bout Dem Cowboys!
Post Sun May 19, 2002 2:59 pm
 View user's profile
Guest Dare
Guest






   

If you want fewer fights in the swamp stay off the road!

It's possible to get to Crocks without having to fight a single fight, then you can work from his place and clear the area and rest undisturbed at his place.

Alternatives are the huts in the north, any crevice that you can back into along the walls, and logs.
Post Sun May 19, 2002 3:19 pm
 
Val
Risen From Ashes
Risen From Ashes




Joined: 18 Feb 2002
Posts: 14724
Location: Utah, USA
   

I also liked using the foliage to camouflage where I rested.
_________________
Freeeeeeedom! Thank heavens it's summer!
What do I have to show for my hard work? A piece of paper! Wee!
=Guardian, Moderator, UltimaDot Newshound=
Post Sun May 19, 2002 6:04 pm
 View user's profile
Danicek
The Old One
The Old One




Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

Nine of my ten sleeps were in Crocks house :].
Post Sun May 19, 2002 7:50 pm
 View user's profile
Guest







   

Yah, if you have any speed at all the swamp is open enough that you should be able to dodge the red dots, and if you do get in Combat, you can run away before they surround you. This is another place where having developed Stealth came in really handy.
Post Mon May 20, 2002 2:03 am
 
Bilbo
High Emperor
High Emperor




Joined: 12 Mar 2002
Posts: 1620
Location: New York
   

You can rest anywhere in the swamp without being disturbed, as it's a matter of random luck. I initially explored the swamp by following the southern edge, and once I got far into it mostly rested with my back covered as much as possible. At the very first I would go into the swamp, fight a few battles, and run out into Trynton area (not all the way back, just out of the swamp) to rest.
_________________
The world itself shifts and changes and fades to mist like the strings of a minstrel's harp, and mayhap the dreams we forge are more enduring than the works of kings and gods.-Robert E. Howard
=Member of the RPGDot Shadows, The Nonflamers' Guild, and The Alliance of Middle Earth=
Post Mon May 20, 2002 12:21 pm
 View user's profile



All times are GMT.
The time now is Tue Apr 16, 2019 12:48 pm



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.