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Dhruin
Stranger In A Strange Land
Joined: 20 May 2002
Posts: 1825
Location: Sydney, Australia |
John C Dvorak: The End of the Game Industry? |
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John C. Dvorak -- the famed IT columnist -- has penned an amusing article at PC Magazine titled <a href="http://www.pcmag.com/article2/0,1759,1784975,00.asp?kc=PCRSS03079TX1K0000585" target="_blank">Doom 4: End of the Game Industry</a>, where he asserts the next generation of consoles will likely be the last as consumers abandon gaming once photorealism nears:<blockquote><em>That time is drawing near. We are already getting pre-hype for the PlayStation 3 and the Xbox 2, as well as the new Nintendo. All this will do is make the visuals more lifelike and the blood and gore more realistic and nauseating. While the kids who are used to this "progress" may not be put off by it, newcomers may be repulsed and skip these new generations of machines altogether.
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<br>If that doesn't flatten the market, the never-ending need to satisfy the demanding full-time game-player should do it. Some of today's games are ridiculously hard to play—unless gaming is your so-called life—and so daunting to casual players that they will quickly reject them. Who needs to devote themselves to a game just to play it once in a while? I'll take Spider Solitaire instead.</em></blockquote> |
Sat Apr 30, 2005 9:46 pm |
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Melvil
Village Leader
Joined: 08 Nov 2003
Posts: 80
Location: Austin, Tx |
Spoken like a true newb. |
Sat Apr 30, 2005 9:47 pm |
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AssCannon
Guest
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After "real" there is the "unreal". Reality is only the beginning. |
Sat Apr 30, 2005 11:11 pm |
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Jadar
Eager Tradesman
Joined: 29 Dec 2003
Posts: 27
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John C. Dvorak and the rest of the paper generation have been irrelevent for so long I forgot they ever existed. FWIW, look up some of his old "commentaries", he was spewing this same dross about gaming 20 years ago it was just as pointless then. |
Sun May 01, 2005 1:14 am |
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yeesh
Keeper of the Gates
Joined: 03 May 2002
Posts: 113
Location: Unofficially representing Queens |
Such a baffling article. His points about staleness and lack of innovation are perfectly correct, but his conclusion that this matters to the bottom line is downright naive. You could apply the same reasoning to other media such as movies, magazines, boardgames, pornography (there are only 4 or 5 basic porn plotlines...) and yet this has no impact on projected growth. How do you get paid to write stuff like this? |
Sun May 01, 2005 2:26 am |
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