RPGDot Network    
   

 
 
Gumshoe Online
Display full image
Pic of the moment
More
pics from the gallery
 
 
Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement

FAQ
Members
Usergroups
Bloomin' Random Encounters!
  View previous topic :: View next topic
RPGDot Forums > CRPGs General

Author Thread
AvalonKnight
Village Dweller
Village Dweller




Joined: 17 May 2002
Posts: 8
Bloomin' Random Encounters!
   

Whilst ploughing through various RPGs lately..(trying out the console variety for a change) it dawned on me how irritating random encounters are when trying to complete a task in any adventure/rpg.

Ten minutes of graphical excellence is great the first couple of encounters but after 100-1000 of these particularly disturbing occurences it drives me up the wall..especially when attempting to reach a far flung castle out in the wilderness..arrrrrrrrgh!

Obviously a cop-out on the part of the programmers, these random encounters have got to stop!( typed with large clump of greying hair tightly gripped in fist).

Give me real-time encounters any day of the week..real-time with strategic elements too! Thank goodness for PC rpgs(well..most of them anyway)

Phew..glad i got that off my chest..back to playing Morrowind, Arx Fatalis, NWN, Divine Divinity, Dungeon Master etc....etc...
Post Wed Jan 29, 2003 12:53 pm
 View user's profile
cheatboy00
Village Dweller
Village Dweller




Joined: 18 Jan 2003
Posts: 7
   

So are you saying not to have any random incounters at all... Or just have them less frequent?? this info will help alot (I'm building an rpg..)
Post Wed Jan 29, 2003 1:54 pm
 View user's profile
Gorath
Mostly Harmless
Mostly Harmless




Joined: 03 Sep 2001
Posts: 6327
Location: NRW, Germany
   

He means that if you have to use random encounters to artificially ramp up the playing time then something is wrong. 10 times the same encounter is simply boring.
_________________
Webmaster GothicDot
Post Wed Jan 29, 2003 5:54 pm
 View user's profile
AvalonKnight
Village Dweller
Village Dweller




Joined: 17 May 2002
Posts: 8
   

That's mostly what i am saying, yes..i do prefer playing RPG's where the player doesn't have the dubious pleasure of being confronted with 1000's of random battles and having to watch the same sequence of events time after time..when attempting to get on with the story!

Yep..and they sure do "ramp up" the playing time..well said!
Post Wed Jan 29, 2003 6:58 pm
 View user's profile
Kashya
Village Dweller
Village Dweller




Joined: 05 May 2003
Posts: 17
Location: Australia
   

I absolutely agree with you. They must be one of the most hateful things of any game. Please don't have any random encounters at all! I hated them in Baldur's gate and they completely ruined Summoner for me.

Just my two cents.
_________________
Don't mind me ______ I'm not really here.
Post Mon May 05, 2003 6:41 pm
 View user's profile
Hexy
High Emperor
High Emperor




Joined: 28 Jun 2002
Posts: 621
   

quote:
Originally posted by AvalonKnight
That's mostly what i am saying, yes..i do prefer playing RPG's where the player doesn't have the dubious pleasure of being confronted with 1000's of random battles and having to watch the same sequence of events time after time..when attempting to get on with the story!

Yep..and they sure do "ramp up" the playing time..well said!


I can understand that, if you play lame games like any of the latest Final Fantasy games; talk about getting tired of the constant video sequences. I'd give anything for a simulate-battle option (like in 'Fantasy Empires') in those kind of games.
Most games just give you the same opponents, though... Then it becomes dependent on weather it's a TB or RT game!

The more you walk around in the game world, the more encounters you'll get, so plan AHEAD! Then there's people like me who like to battle alot.
Post Mon May 05, 2003 7:25 pm
 View user's profile



All times are GMT.
The time now is Tue Apr 16, 2019 7:42 am



Powered by phpBB © 2001 phpBB Group
 
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.