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RPGDot Forums > Morrowind - General

Author Thread
Shady
Village Dweller
Village Dweller




Joined: 09 Jun 2002
Posts: 2
Fav Class
   

I'm just wondering whats everyones fav class? Id do a poll but that would take me too long to make.
Post Sun Jun 16, 2002 2:59 pm
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Fireteddy
City Guard
City Guard




Joined: 24 May 2002
Posts: 148
Location: Windsor, Canada
   

I'm really enjoying my custom class, that I baptized Hunter. Boiled down, it's more or less a thief/mage.

Here are the stats if anyone actually cares:
Major Skills
Light Armor
Short Blade
Illusion
Sneak
Alteration

Minor Skills
Marksman
Security
Alchemy
Block
Speechcraft

He's a Wood Elf for the massive bonus on Marksman (I started off with 45... who wants to touch me?) and the nice ones on Sneak, Light Armor, and Short Blade. Tough as hell to level up, though - most of my levels so far have come from Light Armor and Short Blade, even though I've been sneaking/bribing/floating/dissapearing/picking locks like a madman.

I finished the last game with a battlemage, and it was immensely satisfying. When I get the XBOX version today, I'm going pilgrim or master-at-arms.

-Matt
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"What Plato is about to say is going to be a lie." - Socrates
"Socrates has just spoken truly." -Plato
Post Sun Jun 16, 2002 3:43 pm
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Danicek
The Old One
The Old One




Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

I will make poll for this topic, so you can vote there.
Post Sun Jun 16, 2002 4:42 pm
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Danicek
The Old One
The Old One




Joined: 15 Dec 2001
Posts: 5922
Location: Czech Republic
   

So it is not possible. Is is not possible to enter so many options (there is some limitation).

Therefor we will stick with this topic.

Mine is spellsword. I like that it is mage and warrior class in one "person".
Post Sun Jun 16, 2002 4:47 pm
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Lawnmower
Keeper of the Gates
Keeper of the Gates




Joined: 21 May 2002
Posts: 103
Custom class.
   

I also have a custom class. The Assasain Mage (dum dum DUNMMMM)


Major:
Marksman
Short Blade
Light Armor
Destruction
Sneak

Minor:
Alchemy
Illusion
Alteration
Security
Long Blade

So all told, I have 4 very plausible methods of hrmm....disposal.

PS. The actual name was "Inhumer", for any Terry Pratchett fans out there. Funny as Douglas Adams!
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It's a paradox to say that you are lying. Luckily, I can still say that you're lying.

Don't do drugs. Pick one and stick with it.
Post Sun Jun 16, 2002 10:58 pm
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The Hurricane
Tempered Warlord
Tempered Warlord




Joined: 01 Jun 2002
Posts: 299
Location: The Sword Coast
   

I have a custom class mage - where I gave my char all the magic skills (alteration, illusion, etc.) and the ability to use blunt weapons. He's a highelf, cause I figured, he's really good in the arcane arts...but he also has that built in weakness to magika that should keep the game difficult at higher levels. He's a very cool alterego if I may so myself...but he was kinda ugly so I covered his high elf face with an Indoril Helm.

Major Skills
Blunt Weapon
Unarmored
Enchantment
Destruction
Mysticism

Minor Skills
Alchemy
Illusion
Restoration
Conjuration
Alteration

My next char will definately have the marksman skill. Bows = Sweet
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Post Mon Jun 17, 2002 3:14 am
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MoonDragon
High Emperor
High Emperor




Joined: 25 May 2002
Posts: 1254
Location: Waterloo, Canada
   

Custom class called Jack of all Trades. It's more of a complete character rather than a class.

Major/Minors:
Enchant
Alchemy
Illusion
Restoration (I think, or was it Destruction)
Long Sword
Heavy Armor
Block
Speechcraft
Merchantile
Security

Sign:
The Lady (need both personality and endurance so this was perfect)

Primary attributes:
Luck
Agility (not really sure, could be endurance, I know I started with 70-80 endurance)

Race:
Redguard (for fighting skills)

All the elements were picked specifically for this character. Race for fighting preferences. Sign for endurance and personality bonuses (both of which are exactly what I wanted). Primary attribute had to be luck for increased luck bonus--the other didn't really matter. So the idea is that this character gets bonuses to personality, luck, agility, endurance and fighting skills. You get the picture. The idea behind the character is talk first, sneak second but surely fight if needed. By the end, there were only 2 skills I never trained (even those rose because of the books). Those were medium armor and spears. Every other skill was increased by my using it throughout the game. By the time, the only skills at 100 were sneaking and acrobatics, for obvious reasons. My Strength was at 99, but that's it for attributes. They were all raised at some point. The idea was to have as many skills/attributes at 50-70 range (which meant that I coudln't become the leader of guilds).
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Post Tue Jun 18, 2002 3:58 pm
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