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Northchild
Fearless Paladin
Joined: 03 May 2002
Posts: 232
Location: New York, USA |
Early-level characters and dungeons |
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One thing that I do regret is trying to do a lot of dungeon-crawling with a beginning stealth-type character, and later on a magic-type character. Yes, there were definite advantages over a fighter, but it doesn't seem to balance out. Even after a few levels and some very nice spells, when I thought I had developed my mage a bit, I wasn't able to hack some of the stuff that I'm just waltzing through with this less-developed Redguard Knight.
I guess that my advice to brand-new players would be to avoid dungeons, tombs, etc. unless you're just starting out without adequate weapon skill and heavy armor. Be prepared to rest often. I guess that it's POSSIBLE to clear out the dungeons, but it can be frustrating! |
Mon May 13, 2002 5:05 am |
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ZAM
Village Dweller
Joined: 08 May 2002
Posts: 19
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I am finding the same results as you are. Mages in the begining are simply to weak to do much. When I get my new CD Rom I am going to recreate my mage and before I join the mage guild or start the main quest I plan to just kill a lot of rats, crabs, worms and those annoying bat things. Hopefully I will get to level 5 and then I will start the story line. Now if only UPS would hurry up and get here hehe. Having withdrawals _________________ Life is what you make it. |
Mon May 13, 2002 2:19 pm |
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Radix
Village Dweller
Joined: 09 May 2002
Posts: 21
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I agree as well. My nightblade character uses magic/stealth skills with light armor and he was unable to take on the first few dungeons head on either. I actually had to unlearn a few things and actually roleplay my character - use my stealth magic to hide and sneak around guys instead of fight them.
Even then, I encountered a few caves that I was simply too low lvl for and will have to go back later. |
Mon May 13, 2002 2:55 pm |
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