Joined: 27 Jul 2002
Posts: 153
Location: The Netherlands
RPGDot Feature: Enilno Renders
Over the past few months the Enilno team has welcomed two dedicated 3d modelers. One of them, Hatter, has produced some beatifull renders of the game world. We asked project leader Sage to tell us more about what we're looking at.<blockquote><em>All these shots were rendered in 3D Studio Max. The reason why we are releasing them like this is because the engine is under work and so it is not yet 100% ready to get the new models. So instead of waiting for the engine to be ready we decided to show some of the work we have done already. But rest assured that if we had put these models in the engine the results would be identical. Although in the engine you would have even more stuff. You would be able to see a sky more hills and some of the neat features that the coders are putting in.</em></blockquote>Enjoy the visuals and continue reading <a href="http://ultima.rpgdot.com/index.php?hsaction=10053&ID=933">here</a>.
Fri Apr 09, 2004 11:41 pm
Cm Sentinel of Light
Joined: 26 Jan 2003
Posts: 5209
Location: Missouri USA
Those are great. _________________ =Member of the Nonflamers Guild=
=Member of Worshippers of the Written Word=
A man cannot be comfortable without his own approval.
Mark Twain
Fri Apr 09, 2004 11:45 pm
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