The balance problems that affect gamplay and in-game economics exist because 1) balance is not possible in a system of continual inflation, ie levels and loot without end , and 2) because the rules of ...
You seem to have missed the point. I suppose I can just chalk you up as one of those people that just ASSUMES RPG's with character mortality can't work. Perhaps you are defending a vested interest ...
<Disclaimer>
This is quoted from a post I made elsewhere in an attempt
to start some discussion on the idea of permanent death
being the necessary element to the evolving storyte ...
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