|GameSpy has a four-page look at D&DO with four staff members each discussing their thoughts. I'd say the result is guardedly positive:|
So... how is it looking? Well, if you come into it expecting a fairly modern MMO experience, you're probably going to be pretty taken aback, and this isn't because it's "oldschool" in the EverQuest sense. D&D Online is a whole different beast. It's casual-friendly in many regards -- many of the excursions that you and your friends can embark on are fairly short and easy to surmount -- but at the same time, the fact that you seem to be required to have a group to do much of anything is tantamount to a slap in the face to modern MMO design. But again, this isn't because Turbine is trying to take things back to the good ole' days. They're just trying to capture the feel of D&D, and not counting the scant "solo-adventure" modules published by TSR back in the day, D&D is a communal experience.