|D&D Warcry has an interview with unspecified members of the D&D0 dev team. Here's a grab from the discussion:|
WarCry: You've mentioned in the Game Banshee interview that you plan on having smaller servers (population) in DDO. What is your definition of smaller servers?
DDO: The number we throw around is 1000 concurrent players per server at peak. Once we get farther in content development, we’ll see whether that number needs to be adjusted up or down to fit the effective “playsize” of the world – the important point is that we are still committed to providing a more “neighborhood” feel to your server, that an individual can know more of their fellow players on a world, and have a larger impact on the server politics and direction.