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D&D Online: Q&A #9 @ MMORPG.com

(PC: MMORPG) | Posted by Dhruin @ Friday - February 17, 2006 - 08:37 -
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MMORPG.com has posted a new mini-interview on D&DO with Community Manager Victor Wachter:
MMORPG.com: Having played the game myself, I’m wondering why you would have chosen to make everyone’s starting gear look the same (by class). It makes the first few moments of gameplay feel stale.

Victor Wachter: Customization is a reward for your gameplay and advancement. As you level up, you’ll find more gear or find enough coin to buy some upgrades. Normally by the time a player has completed a few adventures, they will have found better armor. So, while players may look pretty similar in the early part of the game, it won’t be long until distinct outfits begin to appear. As players level up, the items become more powerful and the geometry becomes more varied and elaborate.
 
 
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