|The official 'Dungeons & Dragons Online' website has updated with a letter from Turbine Producer Judith Hoffman.|
Managing a large development team is easier said than done – it's my responsibility to make sure that everyone’s productive, that everyone has what they need to do their job, and that we stay on schedule and on budget. Another way to look at it: we’re a sleek, well-oiled engine of massively-multiplayer D&D-producing goodness, and I’m the conductor. Or maybe I’m the caboose... it depends on the day of the week. But if you want to peek under the hood for a little bit, and talk about how we might create a piece of playable content, well, keep reading.