|
Site Navigation Main News Forums
Games Games Database Top 100 Release List Support Files
Features Reviews Previews Interviews Editorials Diaries Misc
Download Gallery Music Screenshots Videos
Miscellaneous Staff Members Privacy Statement
|
|
The Adrenaline Vault has conducted an interview with Flying Lab's Taylor Daynes, Lead Designer on the company's naval MMORPG 'Pirates of the Burning Sea'.MMORPGs also usually have players start with a specific class, and possibly mix in other classes after a certain point. Tell us about what sort of classes and class options players will have in Pirates.
There are a number of professions you can take up in our game: Navy officer, trade company merchant, free trader, privateer, and pirate. But you aren’t locked into just one profession. Your character can explore all of these professions over time; they’re activities, not stats or skills or classes.
Your character’s reputation is a big part of this, and it varies by country. As a British free trader, you might occasionally attack and loot a Spanish merchant ship. Spain will consider you a pirate and a criminal; England, however, will consider you a shady but still acceptable citizen, especially if international relations between Spain and England aren’t very good. Should you attack a ship captained by a fellow Englishman, however, you’ll soon be on the wrong side of the British Navy’s cannon. Such actions by players feed back into the international system. If lots of British captains are preying on Spanish ships, Spain and England will be pushed closer to war. |
|
|