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Flying Labs has posted details on the latest development milestone for Pirates of the Burning Sea:The last milestone completed at the end of February. There were two huge changes: First, we reduced the overhead of the game significantly so that it can now be played on 512 meg systems with ATI 9600 cards. Second, we put in the real navigation zone. There was a lot of polishing as well, and some new features, but these were the biggies. While there are new features coming, most of the work left in the game is polishing what we have. To that end, we now devote half of each milestone specifically to bug fixing. This milestone started on 2/27, and is projected to end on 4/14. So far, we’re tracking nicely on it. Hit the link for more. |
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