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A recent team member at Flying Lab just posted his first developer log entry, where he describes his work coding the flag system for ships and the WoW-like quest indicators for NPCs.
The second big task I was given was to setup up interaction indicators over NPCs who had something to talk to you about. For example, in World of Warcraft if an NPC has a mission for you a golden exlcamation mark appears over their head, which gets replaced with a question mark once you start a mission. Previously in PotBS there was no way to tell what NPC has a mission (or other service) for you unless you talked to them directly, which gets tedious. The solution is to query an NPC when they come into view for available interactions (missions or services) and if so, display the indicator associated with service. In order to make this happen, Joe and I did a major refactoring of the way the interaction menu system works. After an initial wave of bugs the systems seems to be working well. Currently we only have icons for when an NPC has a mission for you or of the NPC wants you to complete a quest with them (though the art for these still needs some iteration).
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