GamerGod looks at the D&DO Rogue class in this article:Low light flickers along the wet, stone wall. Smoke from the widely spaced torches within the corridor burns his eyes, but without the dim light they provide his job would be impossible. He skulks from shadow to shadow, silently padding his way in soft-soled boots. 60 meters behind him, a muted clank echoes through the stone chamber he just left. Suppressing a surge of irritation, he turns. The sound had to come from the heavily armored warrior at his back, or possibly the equally safe-guarded holy man who recently joined the party. It’s almost always necessary to train the new guy. |