|MMORPG.com's Jon Wood conveys to us his rather competent conversation with Victor Watcher of Turbine Entertainment re D&D Online...
MMORPG.com: Roleplaying obviously played a large role in the pen-and-paper version of Dungeons and Dragons. What, if anything, are you doing within your game to promote that kind of gameplay?
Victor Watcher: This is always a difficult question to answer for any MMORPG: We can build the sandbox, but can we get people to play in it? This is why there is such a focus on bringing the D&D character classes to life. These are each unique roles that a player can assume, and so we build them along with content that highlights each role in order to give the player a strong sense of identification with that role.